Best Star Fox Games of All Time
By Console Codex Editorial Team · 4 min read ·
Expert-ranked list of the greatest best star fox games of all time — with reviews, ratings, and guides for every game.
💡 Quick Facts
- → 2 games ranked in this list
- → Available on NINTENDO-64, SNES
- → Average review score: 9.1/10
- → Last updated: 2026-06-14
The Ranked List
Star Fox 64
9.3The definitive Star Fox experience and one of the finest rail shooters ever made. Star Fox 64 delivered exhilarating combat, memorable characters with full voice acting, and a brilliant branching mission structure — and its Rumble Pak integration was the first time console players felt the game through their controllers.
Star Fox
8.8The game that brought polygonal 3D into living rooms. Star Fox used the Super FX chip to render unprecedented 3D graphics on SNES hardware, launching one of gaming's most beloved space shooter franchises.
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Do A Barrel Roll: The Star Fox Legacy
The Star Fox series occupies a unique position in Nintendo’s library: two games that are both undisputed classics, making the franchise’s full retro catalog an unusually consistent achievement. Star Fox (1993) and Star Fox 64 (1997) are each among the best games on their respective platforms, with the later game improving on the original in nearly every dimension while the original’s technical achievement remains genuinely impressive.
Star Fox 64: The Gold Standard
Star Fox 64 remains the definitive Star Fox experience. Corneria, Meteo, Sector X, Macbeth, Venom — the route structure that branches based on performance creates a game with substantially more content than any single playthrough reveals. The easier Meteo path and the harder Sector Y/Z path through the galaxy represent meaningfully different challenges, not just aesthetic variation.
The wingman communication system — Slippy’s panicked warnings, Falco’s competitive commentary, Peppy’s advice — created a tone that felt more personal than most action games of the era. These were characters with relationships, not just names on a select screen. The bosses were memorable enough that “Do a barrel roll!” became gaming’s most quoted non-joke advice.
The N64 Rumble Pak implementation made Star Fox 64 the pack-in game for the accessory, letting the controller shake during Arwing impacts. At the time, this was a novel sensation. The game was built to make that novelty feel purposeful rather than gimmicky.
Star Fox: The SNES Technical Achievement
The original Star Fox (1993) made history as the first game using the Super FX chip — dedicated processing silicon embedded in the cartridge itself to enable 3D polygon rendering on hardware not designed for it. The Arwing spiraled, the enemies loomed from vector backgrounds, and players dogfighted through space environments that no SNES game had previously attempted.
The design is more linear than Star Fox 64, with three difficulty paths (levels 1, 2, and 3) providing replayability through different stage sequences. The bosses on the harder paths escalate appropriately. The visual accomplishment ages differently than the gameplay — those early polygons show their age more obviously than Star Fox 64’s — but the technical ambition that produced the game remains remarkable.
Star Fox proved that SNES third-party hardware could push the platform into territory it wasn’t built for. The Super FX chip enabled Stunt Race FX and other experiments, but Star Fox’s commercial success was what justified the approach.
The Franchise’s Continuing Significance
Both games featured voice acting — rare for their respective eras — that established the characters’ personalities clearly. Fox McCloud’s determined optimism, Falco Lombardi’s arrogance, Peppy Hare’s accumulated wisdom, and Slippy Toad’s persistent anxiety defined the team dynamics that subsequent games would build on.
The franchise’s retro catalog is small but excellent: two games, both classics, both historically significant. That’s a better track record than most series with ten entries.