The NES platformer that rewrote the rulebook — eight massive worlds, 90+ levels, new power-ups, and a scope that made every previous platformer feel small.
Nintendo Games
Complete catalog of classic Nintendo games — covering 18 titles from 1982–2004.
A SNES technical masterpiece — Yoshi carries Baby Mario across 48 stages in a hand-drawn art style that pushed the SNES hardware with real-time sprite scaling and rotation that defined the series' visual identity.
The definitive remake of Metroid 1 — Zero Mission retells Samus's original mission with modern Metroidvania level design, then extends the story beyond the original ending in a surprising Space Pirate stealth sequence.
The most mechanically inventive Wario Land — Wario is completely invulnerable, and enemies transform him into states (zombie, invisible, tiny, flaming) that unlock new paths across the fully revisitable world.
Super Mario Bros. Deluxe for GBC included the complete original NES game plus Super Mario Bros: For Super Players (the Japanese Lost Levels) in portable form. The added Challenge mode, collectible Red Coins and Yoshi Eggs, and Boo Race competitive ghost features made it the definitive portable Mario experience of the era.
Nintendo's SNES anthology of remade NES Mario classics — Super Mario All-Stars updates Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and The Lost Levels with 16-bit graphics and saves.
Wario's starring debut — a greedier, braver Mario that collects treasure instead of rescuing princesses. Wario Land established one of Nintendo's most creative and underappreciated franchises.
The controversial sequel that introduced Toad, Princess Peach, Wario's nemesis Wart, and the character-selection mechanic — a beloved oddity in the Mario series.
Nintendo's motocross racer was a launch title that showcased the NES's capabilities with smooth scrolling, physics-based racing, and a revolutionary track design mode.
The game that introduced Mario and Donkey Kong — a vertical platformer requiring players to climb girders, jump barrels, and rescue Pauline from a giant ape.
Samus travels to SR388 to exterminate the Metroid species — a game-changing narrative that introduced the Baby Metroid and directly set up Super Metroid's story.
The SNES launch title that demonstrated Mode 7 — Pilotwings combined biplane, skydiving, hang-glider, and jetpack simulations in a precision-flying showcase that remains the cleanest Mode 7 demonstration.
Pit's mythological adventure on the NES — a vertical scroller turned side-scroller with RPG progression mechanics, fierce difficulty, and a devoted cult following.
Nintendo's Joust-inspired NES arcade game — flap balloons to fly, pop enemies' balloons before they pop yours, and avoid the thundercloud in one of the NES's earliest two-player simultaneous games.
Nintendo's vertical platformer starring Popo and Nana — climb icy mountain peaks by hammering through floors, avoiding condors and abominable snowmen, in one of the NES's earliest two-player simultaneous games.