Ys: The Vanished Omens
Reviewed by Marcus Webb & Elena Castillo ·
Sega's Master System port of Falcom's classic action-RPG — Ys: The Vanished Omens brings the story of Adol Christin and the lost land of Ys to home console with the series' distinctive bump combat system, six Books of Ys to collect, and the iconic orchestral soundtrack. An excellent SMS version of one of Japan's most beloved RPG franchises.
💡 Ys: The Vanished Omens — Key Facts
- → Ys: The Vanished Omens was developed by Sega and published by Sega
- → Released in 1988 on SEGA-MASTER-SYSTEM
- → Genre: Action, Jrpg
- → We rate it 8.6/10 — highly recommended
- → Part of the Ys franchise
- → Sega's Master System port of Falcom's classic action-RPG — Ys: The Vanished Omens brings the story of Adol Christin and the lost land of Ys to home console with the series' distinctive bump combat system, six Books of Ys to collect, and the iconic orchestral soundtrack. An excellent SMS version of one of Japan's most beloved RPG franchises.
Overview
Adol Christin has red hair, a sword, and no attack button. In Ys, movement is combat. Running into an enemy from the side damages them; running into them head-on damages Adol.
The bump system sounds simple. In practice, it creates one of the most fluid action-RPG combat systems of its era.
The Bump System
No attack button. Movement is the weapon. The direction of contact with an enemy determines who takes damage — side contact hurts the enemy; frontal contact hurts Adol.
In practice, Adol moves in constant curves and arcs, grazing enemies from their sides in continuous flowing passes. Fast enemies require faster movement adjustments. Bosses require reading attack patterns and finding the moment to bump from a safe angle.
The system rewards rhythm and spatial awareness rather than button timing. It creates a different relationship with enemies than attack-button games — more physical, more continuous, less stop-and-start.
The Six Books
Esteria contains six ancient Books of Ys, each holding knowledge of the civilization that vanished. Collecting all six reveals the complete history and unlocks the path to the game’s conclusion.
The quest for the books structures Adol’s investigation of Esteria — each book held by a character or hidden in a dungeon leads toward the next. The narrative unfolds through their content.
The Soundtrack
Falcom’s music team created compositions that players remember decades after playing: Dragon Slayer, To Make the End of Battle, Palace of Destruction. The Ys soundtrack established a reputation that the franchise has maintained across every entry — each Ys game’s music is cited by players as a primary reason for continued engagement with the series.
The SMS version reproduces these compositions with hardware constraints that don’t diminish the melodies. The music survives the conversion intact.
Our Review
Gameplay
Ys: The Vanished Omens is an action-RPG featuring Adol Christin, a red-haired adventurer who arrives in the town of Esteria and becomes involved in the mystery of the vanished land of Ys. Combat uses the 'bump system' — Adol attacks enemies by running into them from the side or front, dealing damage based on the attack direction (side hits deal full damage; direct frontal hits deal minimal damage or hurt Adol). There is no dedicated attack button — movement IS combat. This creates a flowing, fast-paced combat style distinct from button-mashing action games. Six Books of Ys must be collected to unlock the game's secrets. Equipment upgrades through weapon and armor purchases.
Graphics
The SMS version of Ys delivers colorful overhead environments — Esteria's fields, dungeons, and the castle at Darm Tower are represented with SMS hardware's capabilities. Character and enemy sprites communicate the fantasy setting clearly.
Audio
Ys's soundtrack is one of the most celebrated in RPG history — the original Falcom Sound Team compositions (Dragon Slayer, Palace of Destruction, First Step Towards Wars, To Make the End of Battle) are faithfully reproduced on SMS hardware. The music quality is remarkable for the platform.
Replayability
The main quest provides 8-10 hours of content. Secret items and complete exploration extend the first playthrough. The game rewards revisiting for mastery of the bump combat system.
Historical Significance
Ys (1987, PC-88/PC-98) was one of Nihon Falcom's defining franchises — an action-RPG that distinguished itself from Dragon Quest's turn-based formula through real-time bump combat. The SMS version (1988) was Sega's adaptation of the game using their own art and some story modifications. The franchise continued through Ys II (direct sequel), Ys III: Wanderers from Ys, Ys: The Oath in Felghana, Ys Origin, and modern entries. Ys VIII (2016) brought the franchise to international mainstream attention. The original Ys remains significant as an early Japanese action-RPG that influenced the genre's development.
✅ Pros
- + Bump combat system creates fluid, distinctive action-RPG feel
- + Iconic Ys soundtrack faithfully represented on SMS
- + Compelling mystery narrative about the lost land of Ys
- + Six Books collection creates clear progression goals
- + SMS version of a historically important franchise
❌ Cons
- - Bump combat takes adjustment — different from button-attack games
- - Directional attack nuance creates initial frustration
- - SMS version has some differences from PC original
- - Relatively short main quest