One of the most perfect games ever made, Symphony of the Night merged action platforming with deep RPG mechanics and a sprawling inverted castle to create the Castlevania series' masterpiece. It gave its name to a subgenre and remains the defining standard of exploration-based action games.
Best Video Games of 1997
All 21 classic games released in 1997 — with reviews, cheats, and trivia.
💡 1997 Gaming Overview
- → 21 classic games released in 1997
- → Available on PLAYSTATION, NINTENDO-64, SNES, SEGA-SATURN
- → Top rated: Castlevania: Symphony of the Night (9.9/10)
- → Genres represented: RPG, Action, Puzzle, Metroidvania, Platformer
1997 Game Releases
Sorted by ratingSquare's magnum opus and the game that defined the JRPG genre for an entire generation. Final Fantasy VII blended cinematic storytelling, a richly imagined dystopian world, and a revolutionary Materia system into an adventure that millions of players still consider their all-time favorite.
Rare's landmark first-person shooter defined console multiplayer gaming and demonstrated that licensed movie games could be exceptional. GoldenEye 007 introduced aiming, stealth mechanics, and objectives-based mission design to console FPS games, and its four-player split-screen became the standard for living room multiplayer.
The definitive PlayStation fighting game and one of the greatest 3D fighters ever made. Tekken 3 refined the series' formula to perfection with a massive roster, deep combat mechanics, side-stepping, and bonus modes that made it essential entertainment far beyond its arcade origins.
The definitive Star Fox experience and one of the finest rail shooters ever made. Star Fox 64 delivered exhilarating combat, memorable characters with full voice acting, and a brilliant branching mission structure — and its Rumble Pak integration was the first time console players felt the game through their controllers.
Kazunori Yamauchi's obsessively detailed racing simulation brought genuine automotive culture to video games for the first time. Gran Turismo's 178 licensed cars, realistic physics, and career progression system created the 'Real Driving Simulator' standard that all subsequent racing games would be measured against.
Rare's answer to Mario Kart 64 — an adventure racing game with three vehicle types (kart, hovercraft, plane), a full single-player story mode, and boss races that outpaced the competition in depth.
SNK's feudal Japan weapon-fighting game set during the Bakumatsu period — a direct competitor to Samurai Shodown with its own distinct speed system, Slash and Power modes, and one of the most beautiful spritework ever rendered on the Neo-Geo hardware. The Last Blade's atmosphere, parry mechanics, and depth cement it as one of SNK's finest.
Capcom's most beloved Breath of Fire — Ryu's journey from child to adult splits the game across two time periods, with the Master system for skill inheritance and a fishing minigame that spawned an entire genre.
Naughty Dog's refinement of the Crash Bandicoot formula — adding the slide, body slam, and super-powered spin makes Crash more capable, and 27 stages with expanded variety mark it as the series' most balanced entry.
One of the PS1's greatest RPGs and home to arguably the best turn-based combat system in JRPG history. Grandia's IP Gauge battle system — where you can cancel enemy attacks by landing hits at the right moment — makes every fight dynamic and strategic. Justin's coming-of-age adventure is genuinely heartfelt.
One of the most emotionally affecting platformers ever made. Klonoa's wind bullet mechanic and 2.5D layered stages create inventive puzzle-platforming, then the story builds to a conclusion that genuinely surprised players expecting a cheerful children's game — its final moments are among gaming's most unexpectedly affecting narrative sequences.
Rare's brilliantly odd N64 debut — pilot demolition vehicles to clear a path for a runaway nuclear missile carrier, destroying everything in its route across 57 stages using bulldozers, mechs, a dump truck, and a rocket cycle.
Midway's gloriously over-the-top arcade football title strips the NFL down to its most entertaining essentials — seven-on-seven, no penalties, late hits encouraged, and turbo boosts that send receivers flying down the sideline with superhuman speed. NFL Blitz made football accessible and outrageously fun for non-sports fans while still offering enough depth for enthusiasts, cementing its status as one of the N64's essential four-player party games.
The SNES follow-up with a hand-drawn crayon art style and five animal friends. Kirby's Dream Land 3's co-op mode and hidden objectives for each level — complete all to unlock the true final boss — made it a satisfying close to the Super Nintendo Kirby era.
The bizarre feudal Japan-meets-robots platformer starring Goemon, Ebisumaru, Sasuke, and Yae blends non-linear overworld exploration, town-based puzzle solving, and giant mech battles against boss fortresses into a package of cheerful, confident absurdism that N64 owners largely overlooked. Mystical Ninja Starring Goemon is one of the N64's most overlooked gems — a game that trusts the player's tolerance for the ridiculous and rewards that trust with genuine mechanical variety and charm.
Konami's inventive hybrid blends roguelike dungeon-crawling with a town-building simulation, tasking the son of a legendary monster tamer to explore a procedurally generated tower while cultivating relationships and developing the village that surrounds it. Azure Dreams rewards patience and repeated runs with genuine progression in both the combat and social systems, creating a compelling loop that anticipates the structure of many beloved games that followed years later.
Treasure's side-scrolling N64 platformer built an entire game around a single core mechanic — protagonist Marina Liteyears grabs, shakes, and throws enemies and environmental objects to solve puzzles and navigate levels — then introduced a new application of that mechanic in nearly every stage. Mischief Makers embodies the mechanic-per-level design philosophy that defines vintage Treasure craftsmanship, and its willingness to be a 2D game on a 3D console made it a genuine outlier in the N64 library.
The N64's first major first-person shooter — Turok's fog-shrouded jungle combat against dinosaurs and alien technology established what the N64 FPS would look like before GoldenEye.
A visually charming N64 platformer that polarized audiences upon release but has earned renewed appreciation. Yoshi's Story's storybook aesthetic, pastel environments, and happiness-meter mechanic create a uniquely soothing experience. Finding all 30 melons across six worlds is a surprisingly deep secondary objective.
Traveller's Tales' on-foot racing experiment pits Sonic, Tails, Knuckles, and unlockable characters against each other across five colorful courses in the only mainline 3D Sonic game released for the Saturn. Sonic R's tight, interconnected track layouts reward shortcut mastery, and its infectiously catchy soundtrack by Richard Jacques has achieved genuine cult status — though limited content and floaty controls prevent it from reaching the heights of Sega's platforming flagship.