Blades of Steel
Reviewed by Marcus Webb & Elena Castillo ·
Konami's 1987 arcade hockey game on NES — Blades of Steel is distinguished by its fight system (two players who clash can drop the gloves for a boxing mini-game), fluid player control, and the Konami announcer voice lines that made it famous. One of the NES's finest sports games and a defining hockey video game.
💡 Blades of Steel — Key Facts
- → Blades of Steel was developed by Konami and published by Konami
- → Released in 1988 on NES
- → Genre: Sports
- → We rate it 9/10 — an absolute classic
- → Konami's 1987 arcade hockey game on NES — Blades of Steel is distinguished by its fight system (two players who clash can drop the gloves for a boxing mini-game), fluid player control, and the Konami announcer voice lines that made it famous. One of the NES's finest sports games and a defining hockey video game.
Overview
‘Blades… of STEEL!’
Konami put a voice in a cartridge in 1987 and played it between periods. For NES players, this was remarkable — games didn’t talk. Blades of Steel did.
The voice is the signature. The fight mini-game is the design achievement.
The Fight System
Two players collide enough times and the gloves come off. Side-view boxing: left-right attacks, simple dodges, a few seconds to determine a winner. The loser gets penalized. The winner gets a power play.
This makes fighting a legitimate hockey strategy rather than an incidental collision. If you can win the fight mini-game consistently, you should be getting into fights intentionally — the power play advantage is worth the risk. Opponents who lose fights consistently know they’re also losing scoring opportunities.
The system creates hockey within hockey. Two games in one cartridge: the main hockey game and the moment when the gloves come off.
What the Announcer Did
The Konami announcer said four things: ‘Blades of Steel!’ between periods, ‘Face off!’ for puck drops, goal celebrations, and a few other state calls. Digital audio sampling in 1987 was not trivial — storing voice samples on a cartridge required engineering choices that other NES games didn’t make.
The result is a hockey game that felt inhabited. Someone was there calling the game. Players who heard ‘BLADES OF STEEL!’ enough times associated those specific words, in that specific voice, with the specific memory of winning or losing in two-player competition.
The NES Hockey Standard
Before EA’s NHL series defined what video hockey simulation meant, Blades of Steel defined what NES hockey felt like. The controls were fluid. The teams were visually distinct (even without real NHL licenses). The rules approximated real hockey closely enough to feel authentic.
For the NES generation, this was the hockey game. The comparison to NHL 94 that came later is valid — NHL 94 was simply more, better. Blades of Steel was the standard that NHL needed to surpass.
Our Review
Gameplay
Blades of Steel is a top-down hockey game with 8 NHL-team-inspired teams and three difficulty levels. Players control the player nearest the puck, passing and shooting with simple controls. The fight system triggers when two players collide enough times — both players control boxers in a side-view mini-game with the winner staying on ice and the loser being penalized. Power plays result from fights won. The Konami announcer provides commentary ('Blades... of STEEL!', 'Face off!'). Penalty shots, icing, and offsides are enforced. Two-player simultaneous competitive mode.
Graphics
Blades of Steel's sprites are large and readable for NES hardware — player animations are clear, puck tracking is visible, and the fight sequences are well-animated.
Audio
The Konami voice announcer — 'Blades of Steel!' between periods, 'Face off!' for face-offs — is the game's signature audio element. The crowd reacts to goals and fights audibly.
Replayability
Two-player competitive mode provides effectively endless social replay. Three difficulty settings provide single-player progression. The fight mini-game creates memorable moments that encourage return play.
Historical Significance
Blades of Steel (1987 arcade, 1988 NES) was the NES hockey game for most of the platform's commercial life — its combination of smooth gameplay, voice announcements, and the fight mini-game defined what video hockey should feel like for a generation. The Konami voice lines ('Blades... of STEEL!') became cultural touchstones for NES players. NHL series didn't exist yet; Blades of Steel was the NES hockey experience.
✅ Pros
- + Fight mini-game is uniquely memorable and creates social moments
- + Konami voice announcer lines are iconic
- + Smooth, responsive hockey controls for the era
- + Power play system rewards fight mini-game winners
- + The NES hockey standard-bearer
❌ Cons
- - No real NHL teams or licenses
- - Simple rules system compared to simulation hockey
- - Fight system can feel like it interrupts flow
- - Limited by NES hardware — small teams on ice