Working Designs' dark PS1 action-RPG that many consider the spiritual successor to Zelda: A Link to the Past. Alundra the dreamwalker can enter the nightmares of the villagers of Inoa, solving puzzles and defeating demons to save people — but not always in time. A challenging, emotionally devastating game that takes real narrative risks.
Games Like Secret of Evermore
12 games similar to Secret of Evermore — handpicked for fans of Action Rpg games.
Top Games Similar to Secret of Evermore
| Feature | Platform | Year | Score | Genre |
|---|---|---|---|---|
| Alundra | PLAYSTATION | 1997 | 9 | Action Rpg |
| Conker's Pocket Tales | GAME-BOY-COLOR | 1999 | 7.6 | Action Rpg, Adventure |
| Final Fantasy Adventure | GAME-BOY | 1991 | 8.6 | Action Rpg |
| Legend of Mana | PLAYSTATION | 1999 | 8.5 | Action Rpg |
| Mega Man Battle Network | GAME-BOY-ADVANCE | 2001 | 8.4 | Action Rpg, Tactical Rpg |
| Star Ocean: The Second Story | PLAYSTATION | 1999 | 9.1 | Action Rpg, Jrpg |
All 12 Games Like Secret of Evermore
Rare's pre-Bad Fur Day Conker in a family-friendly GBC action-adventure. Before Conker became gaming's most famous profane squirrel, he starred in a charming isometric action-RPG on Game Boy Color, rescuing his girlfriend Berri from the Evil Acorn. A solid portable game and an artifact of Conker's original family-friendly design direction.
The Game Boy RPG that launched the Mana series. Originally released as a Final Fantasy spinoff in North America, Final Fantasy Adventure is actually the first game in the Seiken Densetsu (Mana) series — an action-RPG with real-time combat, a companion AI system, and the Mana Tree mythology that would define Secret of Mana.
The most unconventional and artistic Mana game, Legend of Mana abandons traditional linear storytelling for a non-linear world built by the player through artifact placement. Featuring watercolor visual design, a story told through dozens of loosely connected vignettes, and one of gaming's greatest soundtracks, it's either a masterpiece or a confusing relic depending on the player.
The reimagining of Mega Man that launched a beloved six-game GBA franchise. In a near-future world where everything is networked, young Lan Hikari jacks his NetNavi MegaMan.EXE into the cyber networks to battle viruses in the original action-RPG Battle Chip system. A phenomenon in Japan that established an entire alternate Mega Man universe.
tri-Ace's science fantasy action-RPG with dual protagonists, 87 possible endings, and real-time combo-based combat. Star Ocean: The Second Story on PS1 blends science fiction and fantasy across Expel and Energy Nede with a depth of optional content that rewards exploration far beyond the main story.
The first Tales game to reach Western audiences on home consoles, Tales of Destiny brought Namco's Linear Motion Battle System to PlayStation with up to four players in combat simultaneously. Stahn Aileron's story of sentient spirit swords called Swordians and an ancient war's aftermath established the Tales franchise's presence in the West.
Westone's action-RPG masterpiece on Sega Genesis, often cited as a hidden gem of the 16-bit era. Shion navigates a world of diverse towns, dungeons, and monster territories, collecting equipment and spells while the game seamlessly blends platformer mechanics with RPG character development. One of the strongest arguments for the Genesis's action-RPG library alongside Landstalker and Beyond Oasis.
The radical departure that remains the most divisive Zelda game ever made. Zelda II abandoned the top-down adventure formula for side-scrolling action-RPG gameplay, town exploration, experience points, and brutal combat that punished mistakes mercilessly.
The ActRaiser sequel that removed the city-building simulation to focus on pure action. The wing mechanics, divine magic system, and technically polished platforming make it an excellent action game in isolation — though the loss of the original's unique hybrid design disappointed players expecting ActRaiser's complete formula.
ActRaiser is one of the SNES's most original games — alternating between side-scrolling action stages and top-down city-simulation, with a god-like protagonist restoring civilization against demons.
Capcom's 1993 SNES action-platformer based on the Disney film — the SNES Aladdin is a completely different game from the acclaimed Genesis version, featuring Capcom's precise platformer design with a scimitar sword and apple-throwing combat, six stages following the film's narrative, and Capcom's signature control polish.