Compile's TurboGrafx-16 pinball hybrid where a medieval gothic table features breakable enemies, secret bonus stages, multi-floor progression, and boss battles — all within a pinball framework. Devil's Crush is one of gaming's greatest pinball games and a defining title for the TurboGrafx-16 platform.
Games Like Windjammers
12 games similar to Windjammers — handpicked for fans of Sports and Action games.
Top Games Similar to Windjammers
| Feature | Platform | Year | Score | Genre |
|---|---|---|---|---|
| Devil's Crush | TURBOGRAFX-16 | 1990 | 9 | Action, Sports |
| Jet Grind Radio | DREAMCAST | 2000 | 9 | Action, Sports |
| Mike Tyson's Punch-Out!! | NES | 1987 | 9.4 | Sports, Action |
| Punch-Out!! | NES | 1987 | 9.3 | Sports, Action |
| Super Punch-Out!! | SNES | 1994 | 8.9 | Sports, Action |
| Tony Hawk's Pro Skater 2 | PLAYSTATION | 2000 | 9.7 | Sports, Action |
All 12 Games Like Windjammers
The cel-shaded graffiti skating game that invented an entire visual aesthetic — Jet Grind Radio's Tokyo-To setting, its eclectic hip-hop and breakbeat soundtrack, and its tag-based gameplay were so original that nothing before or since has quite replicated the experience. Smilebit's landmark Dreamcast title demonstrated that games could be genuinely, defiantly stylish rather than merely technically impressive, influencing a generation of art directors who cited it as a primary reference.
The original, definitive version of Punch-Out!! featuring the real Mike Tyson as the unbeatable final opponent. The most famous licensed sports game on NES and one of the greatest boxing games ever made.
Little Mac's journey through the World Video Boxing Association is one of the greatest sports games ever made — a pattern-recognition puzzle game dressed in boxing clothing.
The 16-bit evolution of Punch-Out!!. Super Punch-Out!! delivered a fresh roster of colorful opponents with the same pattern-recognition excellence, adding a super combo system and beautiful SNES sprite work.
The game that perfected arcade skating — THPS2 added manuals (extending trick combos endlessly), the Create-A-Skater, eight-minute runs, and a soundtrack that defined early 2000s culture.
Neversoft's 2001 PS1 skateboarding game and the peak of the Pro Skater formula — Tony Hawk's Pro Skater 3 adds the revert mechanic that turns landings into combo continuations, introduces online play on PS2, and delivers the most mechanically refined THPS entry with a roster of 13 skaters across 10 levels.
Neversoft's revolutionary skateboarding game didn't just create a genre — it changed how a generation thought about skateboarding, music, and sports games entirely. With accessible combo-building, brilliantly designed levels, and a soundtrack that defined late-1990s alternative culture, Tony Hawk's Pro Skater is one of the most influential games ever made.
SNK's 1994 Neo Geo sequel and the definitive Art of Fighting experience — Art of Fighting 2 dramatically expands the roster to 12 characters (from 2+2 boss-only in AOF1), adds Robert Garcia, Yuri Sakazaki, and King as fully playable alongside refined special move systems, improves the Spirit Gauge balance, and develops the franchise's story connecting to Fatal Fury's timeline.
SNK and Eolith's 2001 Neo Geo fighting game and the conclusion of the NESTS Chronicles — The King of Fighters 2001 features the largest roster in the classic series, concludes the K' and NESTS story arc, offers four Strikers per team (from one in KOF '99), and represents the transition year when SNK faced financial crisis, making it both a franchise milestone and a historical document of a company in difficulty.
SNK's 1994 Neo Geo fighting game and the origin of one of gaming's most enduring franchises — The King of Fighters '94 invented the three-on-three team battle format, assembled characters from Fatal Fury, Art of Fighting, and original creations into tournament brackets, and launched the annual KOF series that continued through KOF 2002 and beyond.
SNK's 2000 Neo Geo fighting game and the second chapter of the NESTS Chronicles — The King of Fighters 2000 expands the Striker System to two Strikers per team (from KOF '99's one), features the largest KOF roster to that point, introduces Ramon and Vanessa as new characters, continues the K' and NESTS story arc, and runs on the powerful NESTS team with expanded boss encounters.