RPG 79 games

Best Classic RPG Games

The complete collection of 79 vintage rpg games — with full reviews, cheat codes, and trivia.

RPG Games — Page 3

Sorted by rating
Chrono Cross
1999
Chrono Cross box art
PLAYSTATION
8.9
1999 · Square

The ambitious spiritual sequel to Chrono Trigger features 45 playable characters, a parallel world mechanic built around the tension between destiny and free will, and Yasunori Mitsuda's most acclaimed score — a sweeping soundtrack that remains a benchmark in game composition. Controversial on release for its relationship to its predecessor, Chrono Cross has grown substantially in critical esteem over the decades as its thematic density and visual artistry receive the serious analysis they always deserved.

🟦
Pokemon Ruby Version
2002
Pokemon Ruby Version box art
GAME-BOY-ADVANCE
8.9
2002 · Game Freak

The bold third-generation Pokemon leap that introduced Hoenn, double battles, abilities, natures, and 135 new Pokemon. Pokemon Ruby Version built on Gold and Silver's foundations with a more ambitious region design, deeper competitive mechanics, and the memorable storylines of Team Magma's volcanic ambitions.

Final Fantasy VIII
1999
Final Fantasy VIII box art
PLAYSTATION
8.8
1999 · Square

The ambitious follow-up to Final Fantasy VII doubles down on cinematic storytelling and introduces the unconventional junction magic system — drawing spells from enemies and equipping them as stat modifiers — alongside the Guardian Forces summon mechanic. Squall and Rinoa's slow-burning romance anchors one of the most emotionally ambitious narratives in the series, culminating in sequences that pushed the original PlayStation's FMV capabilities to their absolute limit.

Final Fantasy
1987
Final Fantasy box art
NES
8.8
1987 · Square

The game that saved Square and launched one of gaming's greatest franchises. Final Fantasy's rich class system, strategic turn-based combat, and ambitious world won over an entire generation of RPG players.

🕹️
Harvest Moon 64
1999
Harvest Moon 64 box art
NINTENDO-64
8.8
1999 · Victor Interactive Software

The N64 farm simulation RPG that many players consider the peak of the classic Harvest Moon formula. Harvest Moon 64's marriage system, friendship events, and seasonal festival calendar created the kind of living world that made skipping real-world activities to tend virtual crops feel entirely justified.

The Legend of Dragoon
1999
The Legend of Dragoon box art
PLAYSTATION
8.8
1999 · SCE Japan Studio

Sony's answer to Final Fantasy VII that has earned legendary cult status. The Legend of Dragoon's Addition combat system — requiring precise button timing during attacks — gives every battle active engagement. Its sweeping story of war, loss, and transformation across four discs is among the PS1's most ambitious RPG narratives.

🕹️
Popful Mail
1994
Popful Mail box art
SEGA-CD
8.8
1994 · Nihon Falcom

Working Designs' acclaimed Sega CD localization of Falcom's action-RPG featuring bounty hunter Mail. Popful Mail's witty dialogue, three-character party system where players switch between characters mid-battle, and CD-quality voice acting made it one of the most beloved Sega CD exclusives — and a landmark in US game localization quality.

🟣
Shadowrun
1993
Shadowrun box art
SNES
8.8
1993 · Beam Software

The SNES cyberpunk RPG set in the Shadowrun universe — a completely different game from the Genesis version. Players control Jake Armitage, resurrected street samurai with no memories, in a dystopian Seattle where magic and technology coexist. One of the most narratively unique RPG experiences of the 16-bit era.

Suikoden
1995
Suikoden box art
PLAYSTATION
8.8
1995 · Konami

The original Suikoden — a 108-character JRPG based on the Chinese novel Water Margin, featuring strategic warfare battles, a castle to develop, and one of the earliest JRPG narratives to explore political revolution.

Breath of Fire IV
2000
Breath of Fire IV box art
PLAYSTATION
8.7
2000 · Capcom

The peak of Capcom's RPG ambitions on the original PlayStation, Breath of Fire IV introduces a dual-protagonist narrative structure that boldly humanizes its antagonist emperor Fou-Lu alongside series hero Ryu in a story with genuine moral weight. Stunning hand-drawn sprite work, a haunting Eastern-inspired soundtrack, and a refined combo battle system that lets players chain elemental attacks across the party make this the definitive entry in the series.

Parasite Eve
1998
Parasite Eve box art
PLAYSTATION
8.7
1998 · Square

Square's survival horror RPG blends cinematic storytelling with turn-based combat and real-time enemy positioning in a mitochondrial horror story set across New York City — from Carnegie Hall to the Natural History Museum. The Active Time Battle-derived combat system, where protagonist Aya Brea repositions mid-combat to optimize attacks and avoid enemy abilities, created a genuinely novel hybrid that neither pure RPG nor pure horror games had attempted before.

🕹️
Pokemon Stadium
1998
Pokemon Stadium box art
NINTENDO-64
8.6
1998 · Nintendo EAD

The first Pokemon game to bring the franchise to 3D. Pokemon Stadium let players transfer their Game Boy teams to battle on the N64 in glorious rendered combat, watch Pokemon move realistically, and prove their mastery across five cups. The Stadium mode, Gym Leader Castle, and beloved minigames made it essential.