SNES Cheats

The Legend of Zelda: A Link to the Past Cheat Codes & Secrets

Complete collection of cheat codes, passwords, unlockables, and hidden secrets for The Legend of Zelda: A Link to the Past (1991).

Light World / Dark World Warp Tiles

A Link to the Past has no traditional cheat code system — it saves via battery backup and uses no passwords. Instead, players exploit the portal network, known glitches, and Game Genie codes.

The overworld contains blue floor tiles (called warp tiles or sparkling tiles) that teleport Link between the Light World and Dark World. These are not random — each tile has a fixed pair location.

Warp Tile Location (Light World)Dark World DestinationNotes
Death Mountain summit, east of Tower of HeraDark Death Mountain near Turtle Rock entranceFastest route to Turtle Rock area
Kakariko Village, northeast corner near wellVillage of OutcastsBypasses the standard portal route
East of Sanctuary, in the grassCrosses into Dark World near Palace of Darkness approachUseful early shortcut
South of the dam (Lake Hylia area)Dark World lake regionUsed in bomb-boost setups
Hyrule Castle grounds, northeastDark World castle ruinsAccessible after retrieving Master Sword

Portals (light-swirling floor warps) also appear throughout the Dark World; stepping on them with the Magic Mirror equipped lets you surface in the Light World at the corresponding coordinate.


Game Genie Codes

These require the Game Genie cartridge adapter (physical hardware or emulator plugin). Enter codes on the Game Genie menu before booting the cartridge. SNES Game Genie codes use the format XXXX-YYYY.

CodeEffect
C26D-64D7Infinite bombs
C2B5-E7D7Infinite arrows
C261-E7A7Infinite magic meter (no drain)
CBBA-5F07Invincibility — most hits ignored
6DBE-5FD7All hearts never decrease on damage
EE6D-64D7Start/refill with 99 bombs
EEB5-E7D7Start/refill with 99 arrows
AABB-5F07Walk through most walls and solid objects
C2B7-E767Moon Pearl active from start (no bunny form in Dark World)

Emulator note: In SNES9x or RetroArch, enter these in the cheat manager as Game Genie codes — they are parsed identically to the physical device.


Beneficial Glitches & Exploits

Fake Flippers (Early Water Access)

Obtain the Pegasus Boots. Stand at the very edge of any swimmable water body adjacent to a walkable ledge. Dash toward the water at a diagonal angle — if timed correctly as Link’s sprite transitions from land to water, the game skips the Flippers check and Link enters swim state. This lets you access Lake Hylia’s chest and certain dungeon approaches before Zora’s Domain.

The most consistent setup: position Link one pixel from the water’s edge near the dam south of Hyrule Castle. Dash Left or Right while pressing slightly Down.

Wrong Warp / Dungeon Sequence Breaks

When Link enters a staircase or dungeon portal, the game reads a destination from a lookup table. Certain doorways have misaligned or fallback destination pointers. By positioning Link at the extreme edge of a door hitbox before activating it, the game can read an adjacent (wrong) table entry:

  • Palace of Darkness early: Enter the eastern desert portal while positioned against its left edge — delivers Link to a Misery Mire-adjacent area before Titan’s Mitt is required.
  • Ice Palace without Blue Mail: Access via a bomb-boost onto the elevated island in the Dark World lake; the dungeon entrance doesn’t check inventory.

Mirror Clip

Equip the Magic Mirror. Walk into a corner formed by a wall and a solid object (a push-block or specific dungeon furniture). Use the Mirror while Link’s sprite overlaps the wall hitbox by at least 2 pixels. On some frames the game places Link in the Light World at coordinates that correspond to inside a wall, letting him walk through it when the Mirror is used again to return. Useful in Turtle Rock and Thieves’ Town.

Pegasus Boots Dash Through Walls

In certain dungeons, dashing directly into a cracked wall segment or a seam between tile types clips Link one tile into the wall. Combined with the Mirror glitch above, this is a foundational technique in speedruns to skip room-clear requirements.

Bomb Boost (Height Exploit)

Place a bomb, then stand directly on top of it. When it detonates, Link is launched upward briefly. If a ledge exists at the apex of the boost’s arc, Link lands on it. This skips the Hookshot requirement for several elevated platforms in Skull Woods and the Swamp Palace.

Super Bunny Items

In the Dark World without the Moon Pearl, Link becomes a bunny and cannot use items normally. However, if you quickly equip and trigger an item the same frame the Dark World loads (achievable via a portal transition and the Y button simultaneously), Link fires the item before the bunny transformation is applied. Usable for one action per portal entry.


Developer Easter Eggs

The Chris Houlihan Secret Room

This is the most famous Easter egg in the game. A Nintendo Power magazine contest held before the game’s release offered one winner the prize of having their name embedded in the game. Chris Houlihan won.

The room exists as a fallback destination in the warp system. If the game’s warp table lookup fails to find a valid destination for Link — due to wrong warps, glitched portal entries, or specific timing exploits — it routes him to this room automatically.

Contents: 45 Blue Rupees arranged in a grid, and a telepathic tile reading:

“My name is Chris Houlihan. This is my top secret room. Keep it between us, OK?”

Deliberate access method (most reliable):

  1. Be in the Light World with the Pegasus Boots.
  2. From Hyrule Castle town ruins (after the first dungeon), run northeast toward the castle gate.
  3. Dash through the gate entrance the exact frame it begins to open — the warp system fires before a valid destination is registered.
  4. The fallback triggers and delivers Link to the Houlihan room.

This works consistently on real SNES hardware and all major emulators. The room exits back to the castle approach when you leave via the door.


Speedrun Sequence Breaks

SkipMethodItems Needed
Skip Ether Medallion requirement for Misery MireBomb-boost onto dungeon entrance from south ledgeBombs, Pegasus Boots
Enter Turtle Rock without all medallionsWrong warp via Death Mountain east staircase cornerMagic Mirror
Agahnim 1 skipOut-of-bounds walk via Mirror Clip through castle tower wall seamMagic Mirror, Pegasus Boots
Thieves’ Town big chest without boss keyDash-clip through the jail cell wall on B2Pegasus Boots
Skip Hookshot in Swamp PalaceBomb boost to second-floor platform from water chamberBombs

Rupee & Item Farming

Infinite Rupee Room (No Glitch Required)

In the Dark World near the Village of Outcasts, a thief NPC takes all your Rupees when spoken to. However, the room directly north of his location (accessible via a bombable wall) contains a floor pot cluster that re-spawns every time you re-enter. Each pot cluster yields 1–5 Rupees. Exit the room and re-enter repeatedly for consistent Rupee income — about 20 Rupees per 10 seconds.

Arrow / Bomb Refill Loop

Enemies in the Hyrule Castle dungeon (accessible any time via the sewer route) respawn on room re-entry. The Rats and Soldiers in the sewers drop arrows and bombs at roughly 1-in-3 rates. This room is a reliable pre-dungeon refill with no save required.

Half-Magic Upgrade Interaction

Once you obtain the half-magic upgrade from the Great Fairy near the Tower of Hera, all Magic Powder and magic item consumption is halved. Combined with the Cane of Byrna (which drains magic slowly while held), you can maintain near-permanent invincibility frames in later dungeons with a full magic meter — an unofficial “invincibility mode” that costs no health.

Frequently Asked Questions

Are there cheat codes for The Legend of Zelda: A Link to the Past?
Yes, The Legend of Zelda: A Link to the Past has several cheat codes, passwords, and hidden secrets that can unlock extra lives, skip levels, or reveal Easter eggs.
Does using cheats disable achievements in The Legend of Zelda: A Link to the Past?
The Legend of Zelda: A Link to the Past was released before the era of achievements, so cheat codes have no effect on trophies or accomplishments in the original version.
What platforms can I use cheats on for The Legend of Zelda: A Link to the Past?
Cheat codes work on: SNES.