Iguana Entertainment's 1999 PS1 wrestling game capturing the WWF's Attitude Era — WWF Attitude includes a roster of 40+ wrestlers, a career mode following a created wrestler through the WWF hierarchy, voice-over commentary by Jim Ross and Jerry Lawler, and match types including Hell in a Cell and Ladder matches from the most commercially successful period in pro wrestling history.
Games Like WWF SmackDown!
12 games similar to WWF SmackDown! — handpicked for fans of Sports and Wrestling games.
Top Games Similar to WWF SmackDown!
| Feature | Platform | Year | Score | Genre |
|---|---|---|---|---|
| WWF Attitude | PLAYSTATION | 1999 | 8.6 | Sports, Wrestling |
| WCW/nWo Revenge | NINTENDO-64 | 1998 | 9.1 | Sports, Wrestling |
| WWF WrestleMania 2000 | NINTENDO-64 | 1999 | 8.8 | Sports, Wrestling |
| WWF No Mercy | NINTENDO-64 | 2000 | 9.6 | Sports, Wrestling, Fighting |
| Cool Boarders 2 | PLAYSTATION | 1997 | 8.4 | Sports, Snowboarding |
| Tony Hawk's Pro Skater 2 | PLAYSTATION | 2000 | 9.7 | Sports, Action |
All 12 Games Like WWF SmackDown!
AKI Corporation's wrestling engine at its 1998 peak, featuring the entire WCW/nWo roster at the height of Monday Nitro's dominance. WCW/nWo Revenge refined the grapple system that would reach its apex in WWF No Mercy, with 60+ wrestlers from the Attitude Era's rival promotion, four-player chaos, and the same deep mechanics that made AKI wrestling games the genre standard.
AKI Corporation's 1999 N64 wrestling game and the predecessor to WWF No Mercy — WrestleMania 2000 uses the same refined grapple engine, includes a deeper create-a-wrestler system with more attribute customization, and features Road to WrestleMania career mode with the peak Attitude Era roster including Steve Austin, The Rock, and Triple H.
The pinnacle of wrestling games. WWF No Mercy on Nintendo 64, developed by AKI Corporation, delivered the most technically sophisticated wrestling engine ever made to that point — fluid grappling, a massive roster of WWF Attitude Era stars, an ambitious story mode with branching championship paths, and near-perfect four-player multiplayer. Still debated as the greatest wrestling game of all time.
UEP Systems' 1997 PS1 snowboarding sequel and the game that established Cool Boarders as PlayStation's flagship winter sports franchise — Cool Boarders 2 expands trick variety, adds half-pipe competitions, more courses, and the trick selection system that made it the definitive early PlayStation snowboard experience.
The game that perfected arcade skating — THPS2 added manuals (extending trick combos endlessly), the Create-A-Skater, eight-minute runs, and a soundtrack that defined early 2000s culture.
Neversoft's 2001 PS1 skateboarding game and the peak of the Pro Skater formula — Tony Hawk's Pro Skater 3 adds the revert mechanic that turns landings into combo continuations, introduces online play on PS2, and delivers the most mechanically refined THPS entry with a roster of 13 skaters across 10 levels.
Neversoft's revolutionary skateboarding game didn't just create a genre — it changed how a generation thought about skateboarding, music, and sports games entirely. With accessible combo-building, brilliantly designed levels, and a soundtrack that defined late-1990s alternative culture, Tony Hawk's Pro Skater is one of the most influential games ever made.
Nintendo's snowboarding game built physics-based trick mechanics and courses designed around realistic mountain topography into a package that felt fundamentally different from the arcade snowboarders competing for the same market. The Legendary Eagle course remains one of the most technically impressive N64 tracks — a long, branching descent that rewards knowledge of its hazards and delivers a genuine sense of mountain speed that was unmatched on home hardware in 1998.
Konami's 1987 arcade hockey game on NES — Blades of Steel is distinguished by its fight system (two players who clash can drop the gloves for a boxing mini-game), fluid player control, and the Konami announcer voice lines that made it famous. One of the NES's finest sports games and a defining hockey video game.
Compile's TurboGrafx-16 pinball hybrid where a medieval gothic table features breakable enemies, secret bonus stages, multi-floor progression, and boss battles — all within a pinball framework. Devil's Crush is one of gaming's greatest pinball games and a defining title for the TurboGrafx-16 platform.
Nintendo's motocross racer was a launch title that showcased the NES's capabilities with smooth scrolling, physics-based racing, and a revolutionary track design mode.