Developer 50 games

Konami Games

Complete catalog of classic Konami games — 50 titles from 1981–2003.

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Sunset Riders
1993
Sunset Riders box art
SNES
8.9
1993 · Konami

Konami's 1993 SNES western run-and-gun — Sunset Riders follows bounty hunters Steve, Billy, Bob, and Cormano across the American frontier hunting wanted outlaws, with run-and-gun shooting, two-player co-op, and a wild west aesthetic that no other SNES action game captured. Arcade-faithful port with some exclusive SNES content.

Teenage Mutant Ninja Turtles II: The Arcade Game
1990
Teenage Mutant Ninja Turtles II: The Arcade Game box art
NES
8.9
1990 · Konami

Konami's NES port of the beloved 1989 TMNT arcade game — controlling Leonardo, Michelangelo, Donatello, or Raphael through eight stages of Foot Soldier combat, boss encounters including Bebop, Rocksteady, and Shredder, and two exclusive NES stages not in the original arcade. The definitive NES Turtles game and one of the best beat-em-ups on the platform.

Suikoden
1995
Suikoden box art
PLAYSTATION
8.8
1995 · Konami

The original Suikoden — a 108-character JRPG based on the Chinese novel Water Margin, featuring strategic warfare battles, a castle to develop, and one of the earliest JRPG narratives to explore political revolution.

Vandal Hearts
1997
Vandal Hearts box art
PLAYSTATION
8.7
1997 · Konami

Konami's 1997 PS1 tactical RPG — Vandal Hearts follows Ash Lambert leading a party of soldiers through isometric grid-based battles in a medieval fantasy world, with a political narrative about a kingdom's collapse and the Blood Tear that influenced the power struggle. Accessible tactical RPG design that introduced many Western players to the strategy genre.

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Gradius III
1990
Gradius III box art
SNES
8.7
1990 · Konami

The SNES launch Konami shooter and one of the most demanding horizontal shoot-em-ups ever made. Gradius III's weapon selection screen, power-up capsule system, and devastating final stages — plus the famous continue code NEMESIS that immediately destroys the player — made it the SNES's definitive hardcore shooter.

Gradius II: Gofer no Yabou
1988
Gradius II: Gofer no Yabou box art
NES
8.7
1988 · Konami

Konami's 1988 Famicom sequel to the NES classic — Gradius II: Gofer no Yabou introduces four selectable power-up configurations (each offering a different weapon load-out for the Vic Viper), adds Moai head stone formations as bosses, and delivers the series' expanded stage variety with Konami's characteristic scrolling-shooter technical mastery — a Japan-exclusive NES release that became a prized collector's cart.

Jackal
1988
Jackal box art
NES
8.7
1988 · Konami

Konami's 1988 NES top-down military vehicle shooter — Jackal puts players in a jeep rescuing POWs from enemy installations across six missions. Two-player simultaneous co-op, upgradeable rocket launchers, and frantic top-down vehicle combat make it one of the NES's finest overhead shooters.

Tiny Toon Adventures
1991
Tiny Toon Adventures box art
NES
8.6
1991 · Konami

Konami's 1991 NES platformer based on the Warner Bros. animated series — Tiny Toon Adventures follows Buster Bunny and three selectable friends through six worlds rescuing Babs Bunny from Montana Max. Konami's characteristic platformer polish applied to the Looney Tunes-adjacent cast, with switchable character abilities and two-player alternating co-op.

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Batman Returns
1992
Batman Returns box art
SNES
8.5
1992 · Konami

Konami's SNES beat-em-up adaptation of Tim Burton's Batman Returns, featuring cooperative two-player combat against a Halloween carnival of villains. Batman Returns SNES offered significantly different gameplay from other platform versions — a slower, heavier brawler with grapple mechanics that matched the film's dark aesthetic.

Teenage Mutant Ninja Turtles III: The Manhattan Project
1992
Teenage Mutant Ninja Turtles III: The Manhattan Project box art
NES
8.5
1992 · Konami

Konami's 1992 NES beat-em-up and the second side-scrolling TMNT NES game — Teenage Mutant Ninja Turtles III: The Manhattan Project improves on TMNT II: The Arcade Game with Super Jump moves unique to each turtle, a longer eight-stage campaign with Manhattan transported to Florida by Shredder's flying island, and a larger budget presentation that made it one of the NES's finest late-era beat-em-ups.

Castlevania Chronicles
2001
Castlevania Chronicles box art
PLAYSTATION
8.4
2001 · Konami

Konami's 2001 PS1 package and the Western debut of the Sharp X68000 Castlevania — Castlevania Chronicles includes the 1993 X68000 computer original plus a redrawn 'Arranged Mode' with enhanced graphics and Simon Belmont with updated sprites, providing the most faithfully arcade-accurate classic Castlevania port alongside the most demanding difficulty of any entry in the franchise.

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Mystical Ninja Starring Goemon
1997
Mystical Ninja Starring Goemon box art
NINTENDO-64
8.3
1997 · Konami

The bizarre feudal Japan-meets-robots platformer starring Goemon, Ebisumaru, Sasuke, and Yae blends non-linear overworld exploration, town-based puzzle solving, and giant mech battles against boss fortresses into a package of cheerful, confident absurdism that N64 owners largely overlooked. Mystical Ninja Starring Goemon is one of the N64's most overlooked gems — a game that trusts the player's tolerance for the ridiculous and rewards that trust with genuine mechanical variety and charm.

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Kid Dracula
1993
Kid Dracula box art
GAME-BOY
8.3
1993 · Konami

Konami's 1993 Game Boy spinoff of the Castlevania franchise — Kid Dracula (Akumajo Special: Boku Dracula-kun in Japan) puts players in control of a chibi young Dracula platforming through eight comedy-horror stages with growing magical powers, a parody aesthetic, and the humor that distinguished the NES Famicom original. A charming, high-quality alternative to straight Castlevania action.

Rush'n Attack
1987
Rush'n Attack box art
NES
8.3
1987 · Konami

Konami's 1987 NES military infiltration game — Rush'n Attack (Green Beret in Japan) follows a US Special Forces soldier infiltrating Soviet bases with a combat knife, grabbing enemy weapons on the fly. Two-player alternating co-op, six stages of increasing difficulty, and the defining knife-combat mechanic of the NES action genre.

Metal Gear
1987
Metal Gear box art
NES
8.2
1987 · Konami

Konami's 1987 NES stealth action game and the beginning of one of gaming's most influential franchises — Metal Gear follows Solid Snake infiltrating the Outer Heaven fortress to destroy the walking battle tank Metal Gear, using stealth and radio communications to complete the mission without being detected.

Azure Dreams
1997
Azure Dreams box art
PLAYSTATION
8
1997 · Konami

Konami's inventive hybrid blends roguelike dungeon-crawling with a town-building simulation, tasking the son of a legendary monster tamer to explore a procedurally generated tower while cultivating relationships and developing the village that surrounds it. Azure Dreams rewards patience and repeated runs with genuine progression in both the combat and social systems, creating a compelling loop that anticipates the structure of many beloved games that followed years later.

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Castlevania 64
1999
Castlevania 64 box art
NINTENDO-64
7.8
1999 · Konami

Konami's divisive attempt to bring Castlevania into 3D. Castlevania 64's gothic atmosphere, memorable boss designs, and dual-protagonist structure offered genuinely compelling moments despite its rough controls and dated visuals — and Reinhardt Schneider's vampire hunting quest captured the series' atmosphere better than the camera system deserved.