Action 336 games

Best Classic Action Games

The complete collection of 336 vintage action games — with full reviews, cheat codes, and trivia.

Action Games — Page 3

Sorted by rating
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Windjammers
1994
Windjammers box art
NEO-GEO
9.2
1994 · Data East

Data East's 1994 Neo-Geo sports game where players throw flying discs across a court against opponents with powerful special shots and body-blocking defense — Windjammers is one of gaming's purest head-to-head competitive experiences, revived through modern re-releases that introduced it to a new generation of competitive players.

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Alien vs. Predator
1994
Alien vs. Predator box art
SEGA-GENESIS
9.1
1994 · Capcom

Capcom's 1994 CPS-2 arcade beat-em-up and the definitive AvP game — Alien vs. Predator features three-player co-op with two Predators (Hunter and Warrior) and two humans (Dutch's niece Linn Kurosaki and Lt. David Gibson) fighting through Alien hordes in a large-scale urban environment, with distinct character abilities and the series' iconic weapon set.

Bubble Bobble
1988
Bubble Bobble box art
NES
9.1
1988 · Taito

Taito's beloved 1986 arcade classic on NES — Bubble Bobble puts two bubble-blowing dinosaurs (Bub and Bob) through 100 single-screen stages, trapping enemies in bubbles then popping them for points. Two-player simultaneous co-op, hidden secrets that unlock the true ending, and a charming design that became one of the most influential arcade games of the era.

Bucky O'Hare
1992
Bucky O'Hare box art
NES
9.1
1992 · Konami

Konami's 1992 NES platformer based on the Bucky O'Hare animated series — one of the NES's final year high-quality releases, with five playable characters (Bucky, Jenny, Willy, Dead-Eye, Deadeye), non-linear stage selection, and Konami's signature platformer polish in a game that most players discovered years after its 1992 release.

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Contra: Hard Corps
1994
Contra: Hard Corps box art
SEGA-GENESIS
9.1
1994 · Konami

The most aggressive and mechanically rich Contra entry, Hard Corps brought the series to Genesis in 1994 with four unique playable characters, branching storyline paths, and the most demanding gameplay in the franchise. With enemies that fill the screen, constant projectile patterns, and bosses with multiple distinct attack phases, Hard Corps remains the peak of Contra's 16-bit era.

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Kirby Super Star
1996
Kirby Super Star box art
SNES
9.1
1996 · HAL Laboratory

Eight games in one cartridge, each with a distinct mode — Spring Breeze, Gourmet Race, Great Cave Offensive, Revenge of Meta Knight, Milky Way Wishes, and more. Kirby Super Star's unprecedented content breadth, polished co-op, and satisfying copy ability system made it the most complete game on the SNES at launch.

Mega Man Legends
1998
Mega Man Legends box art
PLAYSTATION
9.1
1998 · Capcom

Capcom's 1998 PS1 3D action-adventure — Mega Man Legends reinvents the franchise in full 3D as the digger MegaMan Volnutt exploring ruins to find energy crystals, with a cast of characters including Roll Caskett, the Bonnes pirate family, and a mystery about the island of Kattelox and the ancient Ancients. The franchise's most beloved non-canonical entry.

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Metal Warriors
1995
Metal Warriors box art
SNES
9.1
1995 · LucasArts

LucasArts' 1995 SNES mech action game — Metal Warriors puts players in control of five distinct mech suits fighting through a futuristic civil war, with the unique ability to eject from the mech and fight as a foot soldier. Two-player split-screen deathmatch and the most mechanically diverse mech selection of any SNES action game.

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NiGHTS into Dreams
1996
NiGHTS into Dreams box art
SEGA-SATURN
9.1
1996 · Sonic Team

Yuji Naka and Naoto Ohshima's dreamlike arcade game soared beyond conventional genre definitions, putting players in the role of a dream jester in spectacular aerial levels scored on precise, stylish flying. NiGHTS into Dreams is one of the most original games Sega ever published and the Saturn's most celebrated exclusive.

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Power Stone 2
2000
Power Stone 2 box art
DREAMCAST
9.1
2000 · Capcom

Capcom's expansion of the Power Stone arena fighting concept to four-player chaos — Power Stone 2 adds larger multi-tier stages, stage-specific interactive hazards, a weapon crafting system, and four-player simultaneous combat that made it the definitive party fighting game on Dreamcast.

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Rayman 2: The Great Escape
1999
Rayman 2: The Great Escape box art
NINTENDO-64
9.1
1999 · Ubisoft Montpellier

Ubisoft's 1999 N64 3D platformer and Rayman's leap to three dimensions — Rayman 2: The Great Escape expands the limbless character's projectile-shooting combat across an interconnected open world of the Glade of Dreams, with Lum collection replacing Rayman 1's timed objectives, heli-riding environmental traversal, and a rich cartoon aesthetic that many consider the franchise's creative and technical peak.

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Strider
1990
Strider box art
SEGA-GENESIS
9.1
1990 · Capcom

Capcom's Genesis port of their 1989 arcade classic — Strider puts players in control of Hiryu, an elite ninja using a plasma sword (Cypher) to slash through Soviet-themed futuristic environments. The Genesis version is considered the finest home port of the arcade original, faithful to the CPS1 game with fast combat, wall-climbing, and the memorable encounters with General Mikiel's giant mech and other bosses.