Action 336 games

Best Classic Action Games

The complete collection of 336 vintage action games — with full reviews, cheat codes, and trivia.

Action Games — Page 6

Sorted by rating
🟣
Captain Commando
1995
Captain Commando box art
SNES
8.9
1995 · Capcom

Capcom's 1995 SNES beat-em-up — Captain Commando follows the Capcom mascot and his three allies (Mack the Knife, Sho Ginsei, Ginzu the Ninja, Baby Head) fighting crime in futuristic Metro City. Four-player in the arcade; two-player on SNES. One of the finest beat-em-ups of the 16-bit era and the origin of a beloved Capcom character.

🕹️
Doom 64
1997
Doom 64 box art
NINTENDO-64
8.9
1997 · Midway Games

Often mistaken for a port, Doom 64 is an entirely new game: 32 original levels, new enemy designs, a darker atmosphere, and the exclusive Unmaker weapon. It is widely considered the best DOOM game released between the original 1993 trilogy and DOOM 2016, and it spent over two decades as an N64 exclusive before finally receiving its long-deserved PC/modern release.

🔵
The Revenge of Shinobi
1989
The Revenge of Shinobi box art
SEGA-GENESIS
8.9
1989 · Sega

The Genesis launch era classic that established the 16-bit action-platformer standard. As ninja Joe Musashi, players fight through eight worlds of enemies to rescue a kidnapped fiancée, using shurikens, magic, and fluid platforming across some of the most memorable stages of the early Genesis library. Revenge of Shinobi remains one of the most important early Genesis games and one of the series' finest entries.

🕹️
Shantae
2002
Shantae box art
GAME-BOY-COLOR
8.9
2002 · WayForward Technologies

WayForward's half-genie hero arrived in 2002 — a year after the Game Boy Advance had replaced the Game Boy Color — making it one of the most technically accomplished and rarest GBC games. Shantae uses belly-dancing transformation magic across a connected world of villages and dungeons, combining Arabian Nights aesthetics with Metroidvania-style exploration in one of the handheld era's great hidden gems.

🔵
Street Fighter II': Special Champion Edition
1993
Street Fighter II': Special Champion Edition box art
SEGA-GENESIS
8.9
1993 · Capcom

Capcom's 1993 Genesis port of Street Fighter II Turbo and the competing platform answer to the SNES version — Street Fighter II' Special Champion Edition includes all eight original fighters plus four boss characters as playable, eight-button controller support, Champion Edition and Hyper Fighting modes, and blood that the SNES version removed, triggering one of the era's most active console debate campaigns.

🟣
Sunset Riders
1993
Sunset Riders box art
SNES
8.9
1993 · Konami

Konami's 1993 SNES western run-and-gun — Sunset Riders follows bounty hunters Steve, Billy, Bob, and Cormano across the American frontier hunting wanted outlaws, with run-and-gun shooting, two-player co-op, and a wild west aesthetic that no other SNES action game captured. Arcade-faithful port with some exclusive SNES content.

Syphon Filter 2
2000
Syphon Filter 2 box art
PLAYSTATION
8.9
2000 · Bend Studio

Bend Studio's 2000 PS1 sequel to Syphon Filter — Syphon Filter 2 expands Gabe Logan's conspiracy-hunting across a two-disc campaign that continues the Syphon Filter virus storyline, adds playable Lian Xing segments, refines the aiming and taser mechanic of the original, and delivers the most content-rich game in the PS1 Syphon Filter trilogy.

Teenage Mutant Ninja Turtles II: The Arcade Game
1990
Teenage Mutant Ninja Turtles II: The Arcade Game box art
NES
8.9
1990 · Konami

Konami's NES port of the beloved 1989 TMNT arcade game — controlling Leonardo, Michelangelo, Donatello, or Raphael through eight stages of Foot Soldier combat, boss encounters including Bebop, Rocksteady, and Shredder, and two exclusive NES stages not in the original arcade. The definitive NES Turtles game and one of the best beat-em-ups on the platform.

Tomb Raider
1996
Tomb Raider box art
PLAYSTATION
8.9
1996 · Core Design

Core Design's archaeological action-adventure introduced the world to Lara Croft, one of gaming's most iconic characters. Tomb Raider's blend of environmental puzzle-solving, platform navigation, and intense combat in imaginatively designed ancient ruins was genuinely revolutionary for 1996.

🟣
Wild Guns
1994
Wild Guns box art
SNES
8.9
1994 · Natsume

Natsume's 1994 SNES gallery shooter combining western and science fiction — Wild Guns is a screen-fixed shooting gallery where players control Clint or Annie shooting enemies on a layered background plane while dodging incoming fire. Two-player simultaneous co-op, a wide array of weapons collected from enemies, and a unique design that doesn't resemble any contemporary SNES game.

🔵
Alien Soldier
1995
Alien Soldier box art
SEGA-GENESIS
8.8
1995 · Treasure

Treasure's Genesis technical showpiece — a game with 25 boss encounters and minimal stage segments, designed as a pure boss-rush action game. Alien Soldier's six-weapon system, counter attack mechanics, and screen-filling enemy designs pushed the Genesis hardware beyond anything other developers achieved.

Blaster Master
1988
Blaster Master box art
NES
8.8
1988 · Sunsoft

One of the NES's most ambitious action games, blending side-scrolling tank combat with top-down on-foot dungeon exploration. Blaster Master's SOPHIA III tank handles with remarkable precision, and the transition between vehicle and foot sections creates a seamlessly varied experience that was technically impressive for 1988.

🕹️
Burning Rangers
1998
Burning Rangers box art
SEGA-SATURN
8.8
1998 · Sonic Team

Sonic Team's final Saturn game and one of the platform's technical peaks: futuristic firefighters extinguishing fires and rescuing civilians in procedurally different levels. Burning Rangers pushed Saturn 3D to its limits with the team's characteristic polish and Naofumi Hataya's extraordinary soundtrack, making it both a technical achievement and a genuinely excellent action game.

🔵
Castle of Illusion Starring Mickey Mouse
1990
Castle of Illusion Starring Mickey Mouse box art
SEGA-GENESIS
8.8
1990 · Sega

The Genesis platformer that proved Sega could do Mickey Mouse better than Disney's other platform partners. Castle of Illusion Starring Mickey Mouse is a polished, charming platform adventure across five magical worlds inside a castle, designed to showcase the Genesis hardware and the studio's platformer expertise. One of the best Mickey Mouse games ever made and a model of early 16-bit design.